November 14, 2014

Start of Android App Development

The development environment adopted for the TechnoSphere Creature Create was based around the Android Development Kit (ADK). We carried out a series of side by side tests to pick a 3D rendering system, including OSG(openGL based), Unity, LibGDX and others. We narrowed the likely contenders down to OSG and Unity. In the end we continued to use OSG for the 3D rendering and added osgAndroid to kick start our SDK/ NDK development. Also much of the modeling work utilized Blender which further reinforced our philosophy of using OpenSource tools and software wherever feasible. The initial development was based around a …

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